Engineering, operations & design history
Original-preserving vineyard exterior-gray correction
Full repository source: docs/art-direction/masked-vineyard-gray-20261020/release-review.md
Technical documentation includes historical decisions, proposals and verification reports. For playing instructions and practical rules, open Gameplay.
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Original-preserving vineyard exterior-gray correction
Vineyard Hills v2 adds one separate original-preserving1254×1254 candidate. Only2,014 alpha values across three individually reviewed exterior-gray components change;every original RGB,every outside-mask RGBA pixel and every original pixel above alpha200 remain exact. Native vines,grapes,cypresses,roof,masonry,cart,stone contour,bridge,water and proper ground-contact detail stay intact. Complete native light/dark and final1:1 contour comparisons accept the localized cleanup;unselected contour remains authoritative and full edge/context acceptance is not inferred. Exact-byte archived export7401 links to the same candidate while both original records remain preserved and its separate role/disposition review stays pending.8,349 maintained /8,393 working records,331 source approvals,46 update/proposal images and6,743 initial reviews remain;full-goal accepted0. No generation,resizing,spatial filtering,source overwrite or quality reduction for performance. No source approval,active replacement or deployed322-source renderer/world/save change. Canonical vineyard role,actual scale/style,terrain/water contact,state/lifecycle,nonrepeating meshes,complete performance,integration and actual live-world appearance gates remain open.
Native before/after native-before-after-v1.png · Final contour final-native-contour-comparison.png · Every-pixel proof independent-pixel-verification-v1.json · Individual decision final-visual-review.json.
This release adds one pending Atlas candidate and links an exact-byte archived original. All8,348 prior complete metadata and approval objects remain unchanged. Separate local gameplay,renderer experiments and Atlas UI are preserved and excluded.