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Engineering, operations & design history

Next 500: remaining 235 findings and four finite ground comparisons

Full repository source: docs/art-direction/readiness-next500-20261021/release-remaining235/release-review.md

Technical documentation includes historical decisions, proposals and verification reports. For playing instructions and practical rules, open Gameplay.

Next 500: remaining 235 findings and four finite ground comparisons

All 500 selected sources now have individually authored native-image findings. This release records the remaining 235: 204 require nonrepeating background artwork changes and 31 retain their finite compositions pending role and normal game context. Inspection does not count as an artwork update or approval. Four separate native ground comparisons are added: unequal broken blue-water swells, eroded dune ridges, unequal basalt outcrops and varied autumn leaf-and-moss woodland. Each is an unresized 1536 × 1024 opaque painting, compared at full size and in two native detail crops; independent PNG and Sharp decoders agree. Fine ripples, sand grain, natural polygonal basalt, leaf veins and small ground detail remain visible. The second water and autumn studies are selected; earlier repeated water bands and oversized autumn details remain unselected. These are new paintings, with no original-pixel preservation claim. Remaining crest, leaf and rock scale, contrast, material/style, terrain height, contact and world placement are recorded explicitly. Originals and exact-byte aliases remain available. All 8,387 prior native and approval identities and all 8,431 prior ledger records remain, including 44 historical records. Maintained records become 8,391; working records become 8,435; quality update and proposal images become 88. The initial individual-review backlog becomes 6,143; source approvals remain 331; full-goal acceptance remains zero. Across this 500-source batch, 24 native comparisons are locally registered; many individually identified artwork corrections and all required normal Region/Hex role, scale, contact, lifecycle, nonrepeating placement, performance, integration and actual world appearance checks remain open. No performance-driven resolution reduction or whole-scene filtering is applied. At preparation, GitHub has the preceding 265 findings and 20 native comparisons, while production is still verified at 165 findings and 15 comparisons during Railway’s new-build pause. This release does not change game controls, renderer, 322-source production whitelist, saves or canonical geography. The all-assets goal continues.

Individual findings individual-decisions.json · Native comparisons selected-assets.json · Preserved identities prior-records.json · Fresh source and alias proof fresh-selected-inputs.json.

Phone checks use browser emulation. Art Atlas inspection and candidate publication do not establish normal game-world use. Unrelated workspace changes remain excluded.