Engineering, operations & design history
Next 500: ten further finite ground comparisons
Full repository source: docs/art-direction/readiness-next500-20261021/release-ten-grounds/release-review.md
Technical documentation includes historical decisions, proposals and verification reports. For playing instructions and practical rules, open Gameplay.
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Next 500: ten further finite ground comparisons
Ten further native finite-ground comparisons address already recorded artwork findings within the 500-source batch: ochre scrub, snow, dry steppe, fey woodland, calm lake, natural desert shelf, mangrove floor, small-crag mountain ground, oak woodland and golden grass with bluish scrub. Each preserves its full unresized 1536 × 1024 opaque output and was inspected as a complete image plus two native detail crops. Independent PNG and Sharp decoders agree. Fine sand, gravel, grass curls, snow strokes, leaves, roots, acorns, white flowers, cyan light specks and brown leafless plants remain visible. One regularly spaced desert draft and two mountain drafts remain unselected; the mountain revisions reject a crag parade and a U-shaped slab that could read as an artificial foundation. Whole-frame repeated groups are replaced with unequal finite compositions. Reusing similar broad mass arrangements across different materials remains an explicit concern for the snow and steppe studies; residual smaller-clump cadence is flagged where relevant. Selection is for Atlas comparison, not final artwork or game-readiness approval. Scale, contrast, material/style, painted relief, canonical role, terrain and water contact, nonrepeating placement, lifecycle, performance, integration and actual normal Region/Hex world appearance remain pending. No performance-driven resizing, whole-image filtering or original-pixel preservation claim is made. All 8,391 prior complete metadata, native and approval identities remain exact. All 8,435 prior ledger records remain, including 44 historical records. Maintained records become 8,401; working records become 8,445; quality update and proposal images become 98. Across this batch, 500 sources have findings and 34 separate native comparisons are locally registered. Those inspections do not mean 500 artwork updates. Source approvals remain 331; the initial individual-review backlog remains 6,143; full-goal acceptance remains zero. At preparation, all 500 findings and the preceding 24 comparisons are on GitHub; production is still verified at 165 findings and 15 comparisons while Railway reports new builds paused. The release changes no game controls, renderer, 322-source production whitelist, saves or canonical geography. The all-assets goal continues.
Before and after release-preview.html · Native comparisons selected-assets.json · Preserved identities prior-records.json · Fresh source and alias proof fresh-selected-inputs.json.
Phone checks use browser emulation. No full-source or normal world approval is inferred. Unrelated workspace changes remain excluded.